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Agenda

VRWC17 was fantastic

Continuing the trend from 2016’s event, VR World Congress in 2017 will feature a packed agenda across three full days.

11th April: Registration, VRWC17 EEN Matchmaking Event, afternoon talks, press-only expo pre-show

12th April: Talks, expo, meetings, evening networking event (Invite-only)

13th April: Talks, expo, meetings, after party

VRWC17 will include upwards of 70 speakers, 30 exhibitors and ample opportunity to meet with the brightest minds in virtual reality.

Timed Schedule:

Tuesday 11th April:

9:00+: Registration (Reminder - You must register at Expo first)

9:30 - 16:30: VRWC17 EEN Matchmaking Event

14:00: afternoon talks

19:00 - 23:00: Press & VIP expo pre-show

Wednesday 12th April:

9:00+: Registration (Reminder - You must register at Expo first)

10:00 - 17:40: Talks

9:00 - 17:00: Expo Open

14:00-16:00: VRWC17 EEN Matchmaking Event

19:00 - 23:00: Evening Mixer (Invite-Only)

Thursday 13th April: 

9:00+: Registration (Reminder - You must register at Expo first)

10:00 - 17:20: Talks

9:00 - 17:00: Expo Open

14:00-16:00: VRWC17 EEN Matchmaking Event

19:00+: After Party

Agenda Timeline

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Dates

April 11th
April 12th
April 13th

Categories

360 Video
Architectural Visualisation
Art and Design
Augmented Reality
Development
Education
Entertainment
Film production
Gaming
Keynotes
Medical and Healthcare
Music and Audio
Panels
VR Community
VR Innovations
Marketing
VR 101
Virtual Futures Track
Workshops

Venues

At-Bristol
Watershed - Waterside 3
Watershed - Cinema 1
At-Bristol - Planetarium
Watershed - Waterside 1

April 11th

Watershed - Waterside 3

Time
Title
Speaker(s)
Description
Tags
More Info
Time
14:00
Title

Intro

Speaker(s)
Description

Intro

Tags
Info
Info
Time
14:10
Title

VR's Out-of-home Opportunity

Speaker(s)
Description

Kevin will be speaking on the possibilities for VR to grow outside of the home.

Tags
Development Education Entertainment VR Community VR Innovations
Info
Info
Time
14:30
Title

Sport Capture in VR

Speaker(s)
Richard Nockles
Surround Vision
Description

As VR capture in sport moves into the game engine Richard will showcase their recent work with Anthony Joshua, Formula 1 and the Premier League.

Tags
360 Video Entertainment Film production Marketing VR 101
Info
Info
Time
14:50
Title

Democratizing VR adoption by engineering and industrial companies

Speaker(s)
Pablo Coca
CTIC Technology Center
Description

Pablo's talk will be based on CTIC's conversor called RealCAD. They have used this technology in several industrial and engineering applications that will be presented in the talk as real use-cases.

Tags
Architectural Visualisation Development VR Innovations
Info
Info
Time
15:10
Title

Learning in 3D: making education more real and inclusive

Speaker(s)
Description

Maria will be speaking on the design of virtual learning experiences and the Affordances of Immersive 3D Virtual World Environments for Education and Training.

Tags
Education
Info
Info
Time
15:30
Title

WW VR/AR/MR Market review

Speaker(s)
Carl Hibbert
Futuresource Consulting
Description

Drawing on Futuresource’s ongoing industry and consumer research, Carl aims to draw rational, balanced and realistic conclusions of what to expect this year and beyond in VR. Discussing trends across the hardware ecosystem and assessing the challenges and opportunities of monetisation models.

Tags
Info
Info
Time
15:50
Title

Making health training a reality, by using virtual reality

Speaker(s)
Anna Stoilova
Dual Good Health
Description

How do we engage medical professionals in virtual reality? Anna will be talking about her experience creating a medical app for CPR training using a physical mannequin in combination with VR and all the challenges she faced - from doing a prototype in 24h to finding a user base for the product.

 

Tags
Education Medical and Healthcare
Info
Info
Time
17:10
Title

Social VR and the next iteration of VR gaming

Speaker(s)
Simon Barratt
Cooperative Innovations Ltd
Description

Hear about how Cooperative Innovation’s online co-op RPG ‘Raiders of Erda’ came about and the technical and gameplay innovations behind it!

Tags
VR Community VR Innovations
Info
Info
Time
17:30
Title

Virtual Reality: The PlayStation® Way

Speaker(s)
Josie Wardle
Immersive Technology, Sony
Description

Josie Wardle describes her journey of working across multiple aspects of PlayStation®VR, from its inception to present day. Her talk will include insights into the innovative elements of VR gaming and how these may translate into the next chapter of future-facing VR games and experiences.

Tags
Entertainment Gaming VR 101
Info
Info
Time
17:50
Title

VR: live holographic streaming

Speaker(s)
Agnis Stelingis
Experimental Foundation
Ieva Stelingyte
Experimental Foundation
Description

Ieva, together with Agnis who will join the conference from Lithuania via live holographic stream, will demonstrate that today it is possible to bring live 3D events into VR/AR. Showcasing and discussing the future of real time holographic streaming.

Tags
Development VR Innovations
Info
Info

April 12th

At-Bristol

Time
Title
Speaker(s)
Description
Tags
More Info
Time
10:00
Title

Intro

Speaker(s)
Description

Will Freeman gets the day off and running!

Tags
Info
Info
Time
10:10
Title

Lead Keynote: Insights from AMD's Roy Taylor

Speaker(s)
Description

Roy will share insights on the role technology is playing in the fast-growing world of virtual reality, and some of the latest developments in content and technologies that are propelling VR forward.

Tags
Keynotes VR 101
Info
Info
Time
11:10
Title

Developing with HoloLens: The Path to Mixed Reality

Speaker(s)
Mike Taulty
Microsoft
Peter Daukintis
Microsoft
Description

This session provides a developer’s overview of the HoloLens and holographic app development in Unity and C#.

Tags
Architectural Visualisation Augmented Reality Development Keynotes
Info
Info
Time
12:10
Title

Vive and the evolving ecosystem of VR

Speaker(s)
Description

Vive has been available for over a year but in this rapidly changing world the VR landscape doesn’t stop moving. Looking at what we’ve learnt and more importantly the directions for the future of VR the talk will give an insight into the world of Vive and the wider VR ecosystem.

Tags
VR Innovations
Info
Info
Time
12:45
Title

Lunch Break

Speaker(s)

Description

Lunch Break

Tags
Info
Info
Time
14:00
Title

Streaming VR/AR Content over the web

Speaker(s)
Description

This talk will focus on the web as an emerging platform for VR/AR content and how new compression technologies are making 360 audio and geometry possible to any device with a browser and an internet connection.

Tags
Development Music and Audio VR Innovations
Info
Info
Time
14:20
Title

Ghost In The Shell VR - A Deep Dive

Speaker(s)
Sol Rogers
REWIND
Description

Sol Rogers, REWIND's CEO & Founder gives a behind the scenes insight into the studio's latest project - a real-time virtual reality experience for the release of ‘Ghost in the Shell’. The project is a partnership between HERE BE DRAGONS, REWIND, Paramount, Dreamworks, and Oculus. Built from the ground up with Unreal Engine 4 and Unity game engines, the experience brings the audience inside the sci-fi classic.

Tags
Entertainment Film production VR Innovations
Info
Info
Time
14:40
Title

The importance of touch: Mid-air haptic feedback for VR & AR

Speaker(s)
Tom Carter
Ultrahaptics
Description

Tom will be discussing how Ultrahaptics' incredible haptics technology provides this new level of immersion.

Tags
Architectural Visualisation Art and Design Augmented Reality Entertainment Gaming Medical and Healthcare VR Innovations Development Marketing
Info
Info
Time
15:00
Title

360° video distribution challenges

Speaker(s)
Paul Mowbray
NSC Creative
Description

Paul Mowbray from NSC Creative explores the challenges of producing the world's first cross-platform dome and 360° VR science film, We Are Stars, and lessons learned so far.

Tags
360 Video Film production
Info
Info
Time
15:20
Title

Face: the final frontier in VR

Speaker(s)
Description

Charles will be speaking on how virtual reality offers extraordinary opportunities for researchers and healthcare practitioners.

Tags
Medical and Healthcare VR Innovations
Info
Info
Time
15:40
Title

Virtually Better - VR for health and wellbeing

Speaker(s)
Dr Wendy Powell
University of Portsmouth
Description

In her talk, Wendy will be providing an overview of the areas in which VR is already being used (or has the potential to be used) for improving health.

Tags
Medical and Healthcare
Info
Info
Time
16:00
Title

VR & physical rehab

Speaker(s)
Dr Isabel Van De Keere
Immersive Rehab
Description

Through VR, Immersive Rehab offers effective physical rehabilitation that keeps those with limited mobility engaged with their physical rehabilitation programme. Isabel will be discussing Immersive Rehab’s work and findings in her talk.

Tags
Medical and Healthcare
Info
Info
Time
16:20
Title

Hacking the Brain: Unlocking the power of NeuroVR

Speaker(s)
Luciana Carvalho Se
Realities Centre
Description

Exploring recent findings on the treatment of phobias, PTSD and mental health issues using VR, and theories around the virtual-physical illusion of presence.

Tags
Medical and Healthcare
Info
Info
Time
16:40
Title

How VR in healthcare is also going to transform corporate training

Speaker(s)
Lucy Hayman
Blueprint Partners
Matt Flanagan
Back To Health Chiropractic Clinic
Description

Lucy, along with Chiropractor Matt Flanagan, will be speaking on the ‘Virtual Spine’ that Blueprint Partners built for chiropractors Back to Health.

Tags
Medical and Healthcare
Info
Info

Watershed - Waterside 3

Time
Title
Speaker(s)
Description
Tags
More Info
Time
10:50
Title

Intro

Speaker(s)
Muki Kulhan
Muki International
Description

Intro

Tags
Info
Info
Time
11:00
Title

Collaborating with brands in VR

Speaker(s)
Russell Harding
Conspexit Games Studio Ltd
Description

 What does creating VR for a brand entails? What is the purpose of it? How can we help clients? How can we all ensure we deliver an authentic experience for users? 

Tags
Marketing VR 101
Info
Info
Time
11:20
Title

The immersive media revolution: how VR and AR are changing the advertising paradigm

Speaker(s)
Description

In this talk, backed by behavioural experiments, entrepreneur Samuel Huber argues that immersive technologies such as VR and AR are the biggest media revolution since television and will reshape the way brands tell their stories while minimising ‘ad blindness’.

Tags
Marketing VR 101
Info
Info
Time
11:40
Title

Translating Technology

Speaker(s)
Trina Watt
Watt Knowledge
Description

Trina's talk will discuss the importance of translating increasingly complex technical concepts into easily digestible messages.

Tags
VR Community VR Innovations VR 101
Info
Info
Time
12:00
Title

Using VR to save lives

Speaker(s)
Dave Elliott
Holovis
Description

Dave’s talk will be exploring VR used for training and the impact this is having, based around Holovis’s proprietary LearnView platform.

Tags
Education VR Innovations
Info
Info
Time
12:20
Title

Creating Magic! Blow People's Minds and Expectations Through VR

Speaker(s)
Andre Elijah
OPIATS
Description

Andre will speak on taking the pillars of VR and 360 degree design and turning them into engaging projects that immerse and delight users while leaving lasting impressions. 

Tags
Art and Design Development Marketing VR 101
Info
Info
Time
12:40
Title

Lunch Break

Speaker(s)

Description

Lunch Break 

Tags
Info
Info
Time
14:00
Title

A new medium to build better cities

Speaker(s)
Description

Gunita’s talk will elaborate on VR beyond just a visualisation/marketing/sales platform, rather as new medium for design processes and creativity integrated communication within scales and stages.

Tags
360 Video Architectural Visualisation Art and Design VR Innovations
Info
Info
Time
14:20
Title

Using Game Engines to Develop Virtual Reality for Robotics in Challenging Environments

Speaker(s)
Description

This talk will explore how existing video-games technology can be leveraged to build low-cost, 3D synthetic viewing for remote robotics and autonomous systems.

Tags
Architectural Visualisation Development VR Innovations
Info
Info
Time
14:40
Title

Crossrail Tunnel in VR using eXperium Toolkit

Speaker(s)
Vin Sumner
Clicks & Links
Description

Vin will be discussing C+L designed virtual reality toolkit that allows engineers to visit a virtual version of a Crossrail tunnel using data CAD, laser scans and drone photogrammetry.

Tags
Architectural Visualisation Art and Design Development VR Innovations
Info
Info
Time
15:00
Title

Investing in VR

Speaker(s)
Mike Hayes
Mercia Fund Management
Description

Mike will be providing an insightful and useful talk focus on the opportunities out there for virtual reality investment.

Tags
Info
Info
Time
15:20
Title

VR Finance - Startup to Scaleup

Speaker(s)
Jon Gill
TLT LLP
Fiona Kilkelly
Knowledge Transfer Network
Anna Mansi
BFI
Philip Tellwright
Business West
Andrew Mulvenna
Accelerated Digital Ventures
Description

The panel will be discussing where financing options available at the moment, and the trends that investors and the government are keen to explore.

Tags
Panels VR Community Marketing VR 101
Info
Info
Time
15:50
Title

Legal issues to consider when bringing VR products to market

Speaker(s)
Lisa Urwin
TLT LLP
Description

Lisa will talk through some of the legal issues that can arise during the lifecycle of a VR product.

Tags
Development VR Community VR 101
Info
Info
Time
16:20
Title

VR For Positive Change

Speaker(s)
Erfan Saadati
Surround Vision
Amy Pearson
Plan International UK
Jade Williams
Apache
Alex Asen
UNCCD
Mary Matheson
Freelance filmmaker
Description

An informal panel with VR creators, directors and charity professionals discussing the subject of how VR/360 can be used to drive change in perception or increase charitable giving amongst government or the general public.

Tags
360 Video Development Panels VR Community
Info
Info

Watershed - Cinema 1

Time
Title
Speaker(s)
Description
Tags
More Info
Time
10:30
Title

Intro

Speaker(s)
James Parker
Ground Shatter
Description

Intro

Tags
Info
Info
Time
10:35
Title

WebVR meets WebRTC: Towards 360-degree social VR experiences

Speaker(s)
Description

Martin will present TNO's ongoing efforts and experiences towards social and shared VR with their modular web based VR framework.

Tags
360 Video Development
Info
Info
Time
10:55
Title

Protein synthesis: From textbook to room-scale in one month

Speaker(s)
Description

Come learn how Håvard believes science education can benefit from interactive teaching in VR.

Tags
Education
Info
Info
Time
11:15
Title

Virtual Futures Track: Virtually Be Someone Else and Change Yourself

Speaker(s)
Mel Slater
University of Barcelona
Description

Mel will introduce the topic of virtual body ownership, and discuss examples of how this has been used both for personal enhancement and for changing attitudes and behaviours.

Tags
Education Keynotes VR Innovations Virtual Futures Track
Info
Info
Time
12:00
Title

Virtual Futures Track: VR non-fiction - things to come from a historical perspective

Speaker(s)
Description

 This talk will draw from history in order to chart forgotten lessons, tease out long term continuities, and map sites of difference as we continue our elusive pursuit of redefining reality.

Tags
VR Innovations Virtual Futures Track Keynotes
Info
Info
Time
12:45
Title

Lunch Break

Speaker(s)

Description

Lunch Break 

Tags
Info
Info
Time
14:00
Title

Layers of Immersion: adding senses to 360 film

Speaker(s)
Sarah Jones
Perspectives VR / Coventry University
Description

Sarah examines and reveals how adding different sensory experiences changes the level of immersion an audience feels.

Tags
360 Video Augmented Reality Development Entertainment Gaming VR Innovations
Info
Info
Time
14:20
Title

Pokemon Go 2.0: Next gen localisation for AR

Speaker(s)
Ed Miller
Scape AR
Description

Ed will walk through a new tool for creating city-scale AR content, allowing developers and creatives to truly bring the virtual world to life.

Tags
Art and Design Augmented Reality Development VR Innovations
Info
Info
Time
14:40
Title

Prototype to release in 6 months

Speaker(s)
Description

A retrospective on development struggles and learnings from developing and releasing a VR game in under 6 months, including how, why, and what did and didn't work.

Tags
Development Gaming
Info
Info
Time
15:05
Title

Virtual Futures Track: Perception = Reality: Exploiting Perceptual Illusions for Design of Compelling AR & VR Interfaces

Speaker(s)
Hrvoje Benko
Microsoft Research
Description

Hrvoje will showcase how recent advances in sensing and display technologies make it possible to manipulate user’s perception in surprising ways.

Tags
Art and Design Development VR Innovations Virtual Futures Track Keynotes
Info
Info
Time
15:50
Title

Virtual Futures Track: The Ethics of Virtual Reality: Risks and Recommendations

Speaker(s)
Michael Madary
University of Mainz
Description

Michael will use important scientific results to analyse the psychological effects of VR, identifying possible risks and providing recommendations for minimising those risks.

Tags
Development Virtual Futures Track VR Community Keynotes
Info
Info
Time
16:35
Title

The Future of VR Video

Speaker(s)
Ian Baverstock
Focal Point VR
Description
Tags
Entertainment Marketing
Info
Info

April 13th

At-Bristol

Time
Title
Speaker(s)
Description
Tags
More Info
Time
10:00
Title

Intro

Speaker(s)
Description

Will Freeman gets the day off and running.

Tags
Info
Info
Time
10:10
Title

High Art, Low cost: VR in Unity

Speaker(s)
Description

This talk begins with an overview of the rendering pipeline in Unity, which will help you understand where you can make optimisations. You'll get simple recipes and other tips and tricks for AAA content rendering on mobile VR, like how to bake high-resolution cubemaps and content directly in Unity.

Tags
Art and Design
Info
Info
Time
10:40
Title

VR for everyone: Daydream

Speaker(s)
Description

Iganicio will be speaking on Google’s Daydream platform, an excellent talk for all levels of VR interest and knowledge.

Tags
Education Entertainment VR Innovations Marketing VR 101
Info
Info
Time
11:10
Title

A Virtual Reality Check

Speaker(s)
Scott Fletcher
Play Nicely
Description

An exploration into how and why Bristol has become a world authority in VR through its unique combination of adopted production models, geo-political landscape and immense tech-creative groundswell. Particular attention will be paid to the role of the BBC in Bristol, with VR releases like Oogi setting a creative, technical and collaborative standard for others to follow.

Tags
VR Community VR 101
Info
Info
Time
11:40
Title

BAFTA VR: Is VR a legitimate new type of entertainment?

Speaker(s)
Sol Rogers
REWIND
James Knight
AMD
Mark Burvill
Aardman
Jon Wadelton
The Foundry
Bradley Crooks
BBC Worldwide
Description

This panel of BAFTA VR Advisory Group Executives and leaders in the VR industry will discuss whether VR is just an add-on to the TV, film and games industries; or a stand-alone medium, deserving of its own ecosystem, rules and regulations.

Tags
Panels Entertainment Gaming
Info
Info
Time
12:15
Title

Story-telling in factual 360

Speaker(s)
Mitch Turnbull
Bramble Media
Description

Mitch Turnbull will talk about how she tackled building narrative when she produced and directed factual 360/VR experiences for the UN and BBC Earth.

Tags
360 Video Education Entertainment Film production
Info
Info
Time
12:35
Title

Can VR change opera and ballet?

Speaker(s)
Tom Nelson
Royal Opera House
Description

Tom Nelson will detail how VR can bring together the old and the new and build audiences for opera and ballet.

Tags
360 Video Entertainment Film production Music and Audio VR Innovations Marketing
Info
Info
Time
12:55
Title

Lunch Break

Speaker(s)

Description

Lunch Break

Tags
Info
Info
Time
14:00
Title

Virtual Reality: Taking museum visitors on extraordinary journeys

Speaker(s)
Emily Smith
Alchemy VR
Description

Emily and Alchemy’s latest partner Science Museum London will discuss how they collaborated to produce Space Descent VR with Tim Peake.

Tags
360 Video Entertainment Film production VR Innovations Marketing
Info
Info
Time
14:20
Title

Trying To Connect

Speaker(s)
Description

Aardman will be dissecting their projects to look at how emotional connections between audience and story are established in VR.

Tags
360 Video Development Entertainment Film production
Info
Info
Time
14:40
Title

Creating magical experiences: Behind the scenes with Google Daydream and Warner Bros Fantastic Beasts VR

Speaker(s)
Resh Sidhu
Framestore
Description

Resh shares the lessons learned creating the Fantastic Beasts virtual reality experience.

Tags
360 Video Development Entertainment Film production Music and Audio Marketing
Info
Info
Time
15:00
Title

VR Storytelling in 2020: Some Guesses

Speaker(s)
Edward Saatchi
Oculus Story Studio
Description

Join Edward Saatchi, cofounder and Executive Producer of Oculus Story Studio for a series of guesses and predictions about where VR storytelling might be by 2020. 

Tags
Info
Info
Time
15:40
Title

Designing for VR/AR

Speaker(s)
Mary Cassin
Google
Description

The talk will cover the technical and design limitations of VR and AR and how to overcome those challenges.

Tags
Art and Design Augmented Reality
Info
Info
Time
16:00
Title

Challenges faced in VR: Past, present and future

Speaker(s)
Josh Naylor
Unity
Daniel Kihlgren Kallander
SVRVIVE
Sam Watts
Make Real
Michal Wróblewski
Setapp
Katie Goode
Triangular Pixels
Adam Robaszynski-Janiec
House of Fables
Description

We’re seeing many success stories emerge from companies starting or transitioning to the world of Virtual Reality. Many of these companies have had some hardships that they’ve overcome over the past few years and there’s always more challenges to come. Hear from 5 successful companies from across Europe and how they solved problems they faced and what issues the envisage in the future.

Tags
Panels
Info
Info
Time
16:30
Title

How will VR revolutionise the music industry?

Speaker(s)

Steven Hancock
Melody VR
Description

An analysis of how VR technology from MelodyVR will change the music and live events industry by making gigs, festivals and concerts easily accessible from anywhere in the world.

Tags
Music and Audio VR Innovations
Info
Info
Time
16:50
Title

VR Writers Room

Speaker(s)
Tanya Laird
Digital Jam
Resh Sidhu
Framestore
Tom Nelson
Royal Opera House
Rob Yescombe
Freelance
Simon Barratt
Cooperative Innovations Ltd
Kim Majkut
Great Guns
Kevin Williams
KWP
Description

The panel will discuss the future of narrative design and creative storytelling for Immersive Entertainment formats, aimed to provide different viewpoints and outside expertise. Original VR Writers Room.

Tags
Entertainment Panels VR Innovations
Info
Info

Watershed - Waterside 3

Time
Title
Speaker(s)
Description
Tags
More Info
Time
10:50
Title

Intro

Speaker(s)
James Parker
Ground Shatter
Description

Intro

Tags
Info
Info
Time
11:00
Title

VR distribution – reaching out to thousands and millions

Speaker(s)
Jan Szczycinski
World of VR
Marcin Pleta
World of VR
Description

Jan and Marcin will present challenges in managing multicast shows & solutions used by event agencies, VR cinemas, fairs, schools and more.

Tags
360 Video Entertainment Film production
Info
Info
Time
11:20
Title

Out of the Living Room: Bringing VR to Arcades and Amusement Parks

Speaker(s)
Luke Noonan
RUST LTD.
Lucas Miller
RUST LTD.
Description

This talk is a distillation of Luke and Lucas’ experience designing VR experiences for both consumer and out-of-home contexts as well as the work they have done porting projects between the two.

Tags
Development
Info
Info
Time
11:40
Title

How do you put VR into museums?

Speaker(s)
Phil Stuart
Preloaded
Dave Patten
Science Museum
Description

This talk will explore the challenges of designing VR for a physical space (in this case a museum) and present data and lessons learned from the first 3 months of audience testing.

Tags
Art and Design Education
Info
Info
Time
12:00
Title

Practical advice for optimising for mobile VR

Speaker(s)
Lukas Roper
Good Sport Games
Description

In his talk, Lukas will give practical advice gained from personal experiences, detailing tips and tricks for optimising for Mobile VR.

Tags
Development Gaming
Info
Info
Time
12:20
Title

360 Docs: Bringing Domestic Abuse into the light

Speaker(s)
Sam Downie
Dsoundz Media
Description

Sam will be speaking on this unique topic of domestic abuse & 360 films, helping to bring the issue into the limelight.

Tags
360 Video Education Film production
Info
Info
Time
12:55
Title

Lunch Break

Speaker(s)

Description

Lunch Break 

Tags
Info
Info
Time
14:20
Title

Narrative 360 video - Rigging for 360 video

Speaker(s)
Drew Gardner
Gardner Creative
Description

Drew will be describing his work for the New York Times and How to Rig 360 video.

Tags
360 Video Film production
Info
Info
Time
14:40
Title

Three years in VR

Speaker(s)
Tom Beardsmore
Coatsink
Description

Tom’s talk will discuss Coatsink’s discoveries, successes and failures over three years of developing games, experiences and tools for VR.

Tags
Development VR Community
Info
Info
Time
15:00
Title

VR & accessibility

Speaker(s)
Ian Hamilton
Freelance
Description

A look at VR-specific barriers for people with impaired vision, hearing, cognitive and motor ability, and how to overcome them through design.

Tags
Development Medical and Healthcare VR Community VR Innovations VR 101
Info
Info
Time
15:20
Title

Break

Speaker(s)

Description

Break

Tags
Info
Info
Time
15:50
Title

Survival Tips for VR Studios and Developers in 2017

Speaker(s)
Jonathan Wagstaff
CONTEXT
Jason Lovell
Captivate VR
Liz Biggs
Alchemy VR
James Valls
Rebellion
Jon Hibbins
Psytec Games
Description

This panel will look at the hurdles needing to be overcome in the year ahead for creative studios working in the VR space. Led by an industry-leading analyst and featuring a highly-experienced team of successful VR professionals, the discussion is poised to produce a veritable wealth of useful advice.

Tags
Panels VR Innovations VR Community
Info
Info
Time
16:20
Title

Reaching out: the importance of touch in VR

Speaker(s)
Rowland Manthorpe
WIRED
Tom Carter
Ultrahaptics
Alastair Barrow
Generic Robotics
Thomas Gere
The Realities Centre
Description

This panel will explore the part haptics must play in the future of truly immersive, interactive experiences. From tactile experiences to kinesthesis, the panel will explore the information that the sense of touch can give the user, what current technologies can simulate this information, and how they see haptics being brought to virtual worlds in the future.

Tags
Development Panels VR Innovations
Info
Info

Watershed - Cinema 1

Time
Title
Speaker(s)
Description
Tags
More Info
Time
11:00
Title

Intro

Speaker(s)
Muki Kulhan
Muki International
Description

Intro

Tags
Info
Info
Time
11:10
Title

Immersive Audio: The Invisible Advantage in VR

Speaker(s)
Dave Black
Mixed Immersion
Description

Dave's talk covers all aspects for VR Audio Production and centres on multiple techniques which have been used within the film industry for the past 7 years and how these seamlessly merge into virtual worlds.

Tags
Music and Audio
Info
Info
Time
11:30
Title

Women in VR

Speaker(s)
Samantha Kingston
Virtual Umbrella
Catherine Allen
BBC
Emily Smith
Alchemy VR
Kim Majkut
Great Guns
Alyssia Frankland
Breaking Fourth
Description

Samantha Kingston and her panel look at diversity in VR and the challenges that lay ahead.

Tags
360 Video Architectural Visualisation Art and Design Development Education Entertainment Gaming Medical and Healthcare Music and Audio Panels VR 101
Info
Info
Time
12:00
Title

Practical tips for managing a VR production TALK CANCELLED

Speaker(s)
Ben Curtis
Freelance
Description

CANCELLED The talk will cover various practicalities, tips, information sources and techniques developed from my experience or adapted from traditional producering

Tags
Development Film production
Info
Info
Time
12:20
Title

Lunch Break

Speaker(s)

Description

Lunch Break

Tags
Info
Info
Time
14:00
Title

WebVR: jumpstarting the industry from the ground up

Speaker(s)
Description

Amir will be speaking on how WebVR's role in jumpstarting the VR industry is paramount during the hype cycle stage.

Tags
Development VR Community VR Innovations
Info
Info
Time
14:20
Title

WebVR

Description

Join a mixed panel of industry veterans who are placing their bets on WebVR and learn why it will play a key role in jumpstarting the industry.

Tags
Development Panels VR Community VR Innovations
Info
Info
Time
15:00
Title

Making the most of VR Audio

Speaker(s)
Thomas Bible
Submersion Audio
Description

Tom will be talking about some of the best ways to work with audio in VR, including some best practices and pitfalls of different approaches.

Tags
360 Video Development Entertainment Film production Music and Audio VR Innovations
Info
Info
Time
15:40
Title

Do you hear what I hear? The impact of sound on VR

Speaker(s)
Steven Lane
Grand Central Recording Studios
Description

In this session, leading sound designer Steve Lane (GCRS) will talk about the importance of Sound Design in creating truly immersive VR experiences.

Tags
Music and Audio
Info
Info
Time
16:00
Title

Building for VR First: Design Thinking and Interactive Environment Design

Speaker(s)
Doug North-Cook
DecoderVR & Chatham University
Description

In his talk, Doug will explore how to design human interactions and experiences that exist in virtual spaces that transcend human capacity. 

Tags
Development VR Innovations VR 101
Info
Info

Watershed - Waterside 1

Time
Title
Speaker(s)
Description
Tags
More Info
Time
11:00
Title

Design Thinking Workshop

Speaker(s)
Description

At IBM, we’re on a mission to bring human-centered design to our thousands of product and service experiences. During this fast-paced workshop, Sheelagh will introduce you to IBM Design’s approach to design thinking. You’ll engage in a Virtual Reality Design Thinking Challenge where you will be guided through the process of developing ideas using proven problem solving skills.

Tags
Art and Design
Info
Info
Time
15:30
Title

Workshop : AFrame, from an empty page to a public WebVR experience in minutes

Speaker(s)
Fabien Benetou
Freelance
Description

During this 90min workshop we will walk through all the key steps of making an AFrame experience. From defining a scene, adding primitives and assets, adjusting their position with the inspector to publishing it online as WebVR content. Finally we will test on whatever device we have available.

Tags
Art and Design VR Community
Info
Info