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Roy Taylor of AMD joins as Keynote Speaker for VRWC17, along with new speakers and exhibitors!

By Poppy Corbet Burcher

Published in: Announcement, Speakers

Date: 24 / 3 / 17

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We are delighted to announce that Roy Taylor, Corporate Vice President and Head of Alliances at Radeon Technologies Group AMD, will be speaking on Wed 12th April! Roy will share valuable insights into the role technology plays in the VR world, as well as advancements made in technology and content that are propelling VR forward.

As well as Roy, we have a few more fantastic additions to VRWC17, including HTC's Graham Breen, who will be talking about Vive and the evolving ecosystem of VR.

To add to this bumper crop, we are also very pleased to announce a number of fantastic exhibitors into the fold. From VRGO to TOIA, from BAE Systems to custom retailers Overclocker, there will be lots to experience!  

Once again our latest lineup of announcements only furthers VRWC’s commitment to providing a varied and unique event designed to cater for VR across its massive spectrum of related industries.

View the full list of speakers and exhibitors below:

Speakers: 

Roy Taylor, AMD

Taylor joined AMD in 2013. A 25-year veteran, Taylor has had a multi-faceted career as a technology evangelist, content strategist and entrepreneur in both start-ups and established companies. Taylor was also the founder of NVidia in Europe.

He is responsible for a global team managing all aspects of the AMD ecosystem and external relations. In his current role, Taylor manages AMD relations with Microsoft, Google, major games publishers and developers. In VR he heads up partnerships with film, broadcast, gaming, academia, industry as well with Oculus, HTC/Valve and others.

We are excited to welcome Roy Taylor as our dynamic key-note speaker. Roy will share insights on the role technology is playing in the fast-growing world of virtual reality, and some of the latest developments in content and technologies that are propelling VR forward. He may even have a surprise or two saved just for VRWC attendees.  

Olly Nicholson, Unity Technologies - High Art, Low cost: VR in Unity

Olly Nicholson.jpg

Olly Nicholson works as a field engineer at Unity. He presents and conducts training in EMEA and at global events such as GDC and Unite. He troubleshoots issues for artists and developers using Unity and creates artwork for demos and internal production. Areas of expertise include VR, lighting, animation, effects, optimization, art pipelines and Unity features.

 

Graham Breen, Vive EMEA - Vive and the evolving ecosystem of VR

Graham is HTC‘s Program Manager for VR in EMEA, he is one of the most active members of the UK’s VR community and an integral part of the european Vive ecosystem.

Graham will be speaking on the HTC Vive and the evolving ecosystem of VR.

 

Mary Cassin, Google - Designing for VR/AR

Mary graduated from Ringling College of Art and Design in 2016 with a major in game art and design. She interned at Intel developing an augmented reality prototype for their RealSense camera, and now works at Google in their VR department, Daydream, as an user experience engineer.

Her talk will cover the technical and design limitations of VR and AR and how to overcome those challenges.

 

Paul Mowbray, National Space Centre - 360° video distribution challenges

 

Paul Mowbray is the Director of NSC Creative, an award-winning immersive studio based at the National Space Centre in the UK. He has over 14 years experience of animating, writing, directing and producing for immersive environments across VR, domes, theme parks and museums.

 

Exhibitors:

TOIA

     

Reach into a virtual world, pick up an apple and feel its shape, its weight, its surface texture. Play a quick game of Jenga – in zero gravity. We can’t explain what it’s like, you’ll just have to come and try it yourself.

Adding the sense of touch to VR is hard, doing it well is harder. There is also a bewildering array of different haptic devices out there. Wouldn’t it be nice if there was a simple way to work with these devices? Wouldn’t it be nice if you could be confident  what you developed would work on any device? We’re Toia and we are democratizing the sense of touch in virtual worlds.

 

VRGO

The VRGO is a new kind of seated movement input for VR that allows for intuitive, hands free locomotion. Simply by tilting in the direction you want to travel you move in the virtual space.

We are exhibiting the VRGO working with the Oculus Rift on some of our own demo content. We will be showing how the VRGO works perfectly with the Touch controllers.

Overclockers

 

 

Overclockers UK are one of the largest retailers for custom PCs, laptops, VR gaming, hardware, peripherals, & more. They will be exhibiting a virtual reality racing rig powered by the HTC Vive.

BAE SYSTEMS

        

BAE Systems provide some of the world’s most advanced, technology-led defence, aerospace and security solutions and employ a skilled workforce of some 82,500 people in over 40 countries. Working with customers and local partners, they develop, engineer, manufacture and support products and systems to deliver military capability, protect national security and people and keep critical information and infrastructure secure.



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Tickets for VR World Congress 2017 are available right now, with full three-day delegate tickets (which will grant you access to all of the speakers and exhibitors above) currently available for £300.

We hope you'll be joining us and our new speakers and exhibitors from April 11th - 13th for VR World Congress 2017! 














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